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Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

Research Article

From Stigma to Objects of Desire: Participatory Design of Interactive Jewellery for Deaf Women

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  • @INPROCEEDINGS{10.1007/978-3-030-06134-0_46,
        author={Patrizia Marti and Michele Tittarelli and Matteo Sirizzotti and Iolanda Iacono and Riccardo Zambon},
        title={From Stigma to Objects of Desire: Participatory Design of Interactive Jewellery for Deaf Women},
        proceedings={Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24--26, 2018, Proceedings},
        proceedings_a={ARTSIT \& DLI},
        year={2019},
        month={1},
        keywords={Interactive jewellery Disability Deaf women Co-design Participatory design},
        doi={10.1007/978-3-030-06134-0_46}
    }
    
  • Patrizia Marti
    Michele Tittarelli
    Matteo Sirizzotti
    Iolanda Iacono
    Riccardo Zambon
    Year: 2019
    From Stigma to Objects of Desire: Participatory Design of Interactive Jewellery for Deaf Women
    ARTSIT & DLI
    Springer
    DOI: 10.1007/978-3-030-06134-0_46
Patrizia Marti1,*, Michele Tittarelli2,*, Matteo Sirizzotti1,*, Iolanda Iacono2,*, Riccardo Zambon1,*
  • 1: University of Siena
  • 2: Glitch Factory S.r.l.
*Contact email: marti@unisi.it, michele.tittarelli@glitchfactory.it, matteo.sirizzotti@unisi.it, iolanda.iacono@glitchfactory.it, riccardo.zambon@unisi.it

Abstract

Quietude [1] is an EU funded project that aims at creating interactive fashion accessories and jewellery for deaf women to experience and make sense of sounds. Through Participatory Design, a series of prototypes were developed to scaffold design inquiry and develop human-centred solutions. Deaf women and women with different levels of hearing impairment were involved in various activities throughout the design process, from in depth interviews, inspirational workshops, and co-design activities, through to body storming with experienciable prototypes. Each design iteration consolidated the theoretical grounding and the definition of new forms of design support. The latest suite of accessories addresses a number of needs of deaf people, from functional needs like ambient awareness and safety, to hedonic needs like aesthetics, curiosity, possibility to express a personal sense of style when accessorizing the body.

Keywords
Interactive jewellery Disability Deaf women Co-design Participatory design
Published
2019-01-31
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-030-06134-0_46
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