Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

Research Article

An Interactive Multisensory Virtual Environment for Developmentally Disabled

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  • @INPROCEEDINGS{10.1007/978-3-030-06134-0_44,
        author={Alexandru Diaconu and Flaviu Vreme and Henrik S\c{c}derup and Hans Arnoldson and Patrick Stolc and Anthony Brooks and Michael Holte},
        title={An Interactive Multisensory Virtual Environment for Developmentally Disabled},
        proceedings={Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24--26, 2018, Proceedings},
        proceedings_a={ARTSIT \& DLI},
        year={2019},
        month={1},
        keywords={Virtual Reality Snoezelen Multisensory environment Interaction Recreation Developmental disability},
        doi={10.1007/978-3-030-06134-0_44}
    }
    
  • Alexandru Diaconu
    Flaviu Vreme
    Henrik Sæderup
    Hans Arnoldson
    Patrick Stolc
    Anthony Brooks
    Michael Holte
    Year: 2019
    An Interactive Multisensory Virtual Environment for Developmentally Disabled
    ARTSIT & DLI
    Springer
    DOI: 10.1007/978-3-030-06134-0_44
Alexandru Diaconu1,*, Flaviu Vreme1,*, Henrik Sæderup1,*, Hans Arnoldson1,*, Patrick Stolc1,*, Anthony Brooks1,*, Michael Holte1,*
  • 1: Aalborg University Esbjerg
*Contact email: adiaco14@student.aau.dk, fvreme14@student.aau.dk, hsader14@student.aau.dk, holsen11@student.aau.dk, psto@create.aau.dk, tb@create.aau.dk, mbh@create.aau.dk

Abstract

This paper investigates the interaction of developmentally disabled adults with a mediated multisensory virtual reality experience within a familiar social context. This was done as part of an exploratory case study. To this end, a media technological artefact was derived from the Snoezelen concept, a multisensory environment for stimulation and relaxation. This system is comprised of an HTC Vive based virtual reality environment tailored to the specific requirements of the case and its stakeholders. Play sessions were conducted at Udviklingscenter Ribe, a residence and development centre for the disabled. After compiling passive and participant observations from the sessions, and interviews with key staff, a series of guidelines were proposed. These guidelines encapsulate the project’s concerns and overarching trends and provide a future basis of study when designing and developing an interactive multisensory virtual environment.