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Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

Research Article

A Storytelling Smart-City Approach to Further Cross-Regional Tourism

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  • @INPROCEEDINGS{10.1007/978-3-030-06134-0_31,
        author={Nicolas Fisch\o{}der and Ido Iurgel and Tongu\`{e} Sezen and Koen Turnhout},
        title={A Storytelling Smart-City Approach to Further Cross-Regional Tourism},
        proceedings={Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24--26, 2018, Proceedings},
        proceedings_a={ARTSIT \& DLI},
        year={2019},
        month={1},
        keywords={Museum digitalization Smart-cities Intercultural exchange Mobile technology Museum devices Story-telling},
        doi={10.1007/978-3-030-06134-0_31}
    }
    
  • Nicolas Fischöder
    Ido Iurgel
    Tonguç Sezen
    Koen Turnhout
    Year: 2019
    A Storytelling Smart-City Approach to Further Cross-Regional Tourism
    ARTSIT & DLI
    Springer
    DOI: 10.1007/978-3-030-06134-0_31
Nicolas Fischöder1,*, Ido Iurgel1, Tonguç Sezen1, Koen Turnhout2,*
  • 1: Rhine-Waal University
  • 2: HAN University of Applied Sciences
*Contact email: nfo@hochschule-rhein-waal.de, Koen.vanTurnhout@han.nl

Abstract

Museums are crucial elements of regional and local cultural offerings and can play a major role in tourism-related, educational, economical and urban-planning policies. To increase visitor numbers and thus further cultural exchange between regions and economical profit, we provide insight to a storytelling-based smart-city approach that routes users between the age of 14–25 years across 8 museums along the Dutch-German border using both Informations and communications technology (ICT) and gamification as part of the Rhhijnland.Xperiences project. Creating an appealing user-experience is a key-objective as the users motivation to continue his journey between the museums will highly depend on it. Each visit at one location facilitates the longing for visiting the next museum in the network. This approach is applicable to various other sets of institutions or points-of-interest (POI). The project itself is yet in a development stage and its product will be released by 2020.

Keywords
Museum digitalization Smart-cities Intercultural exchange Mobile technology Museum devices Story-telling
Published
2019-01-31
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-030-06134-0_31
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