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Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

Research Article

“I Didn’t Know, You Could Do That” - Affordance Signifiers for Touch Gestures on Mobile Devices

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  • @INPROCEEDINGS{10.1007/978-3-030-06134-0_23,
        author={Emilie Damkj\c{c}r and Liv Arleth and Hendrik Knoche},
        title={“I Didn’t Know, You Could Do That” - Affordance Signifiers for Touch Gestures on Mobile Devices},
        proceedings={Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24--26, 2018, Proceedings},
        proceedings_a={ARTSIT \& DLI},
        year={2019},
        month={1},
        keywords={Touch interactions Gesture signifiers Affordance},
        doi={10.1007/978-3-030-06134-0_23}
    }
    
  • Emilie Damkjær
    Liv Arleth
    Hendrik Knoche
    Year: 2019
    “I Didn’t Know, You Could Do That” - Affordance Signifiers for Touch Gestures on Mobile Devices
    ARTSIT & DLI
    Springer
    DOI: 10.1007/978-3-030-06134-0_23
Emilie Damkjær1,*, Liv Arleth1,*, Hendrik Knoche1,*
  • 1: Aalborg University
*Contact email: edamkj14@student.aau.dk, larlet14@student.aau.dk, hk@create.aau.dk

Abstract

As smartphones have become widely available at low prices, interface designers need to improve accessibility of mobile applications for e.g. illiterate users. We evaluated how effectively and efficiently different signifiers communicated the affordances of dragging and double tapping touch gestures in a text editor environment. We found that spatially represented signifiers for dragging (drag handles and drop shadow) communicated the affordance better than temporal signifiers for double tapping. The latter appeared only for a limited amount of time in the user interface and were less effective and efficient than even a control condition that provided no additional information.

Keywords
Touch interactions Gesture signifiers Affordance
Published
2019-01-31
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-030-06134-0_23
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