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SIMUTOOLS 2009
QOSIM 2009SCENES 2009OMNET++ 2009

    SIMUTOOLS

    2nd International ICST Conference on Simulation Tools and Techniques

    SIMUTools 2009 is the Second International Conference on Simulation Tools and Techniques. This edition, which builds on the success of the first conference (168 participants from 31 countries), will focus on all aspects of simulation modeling and analysis. High quality papers are sought on simulati…

    SIMUTools 2009 is the Second International Conference on Simulation Tools and Techniques. This edition, which builds on the success of the first conference (168 participants from 31 countries), will focus on all aspects of simulation modeling and analysis. High quality papers are sought on simulation tools, methodologies, applications, and practices. The aim of the conference is to bring academic and industry researchers together with practitioners (from both the simulation community and from the numerous simulation user communities). The conference will address current and future trends in simulation techniques, models and practices, and foster interdisciplinary collaborative research in this area. While the main focus of the conference is on simulation tools, the conference also encourages the submission of broader theoretical and practical research contributions.

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    Editor(s): Olivier Dalle, Gabriel Wainer, Giovanni Stea and L. Felipe Perrone
    Publisher
    ICST
    ISBN
    978-963-9799-45-5
    Conference dates
    2nd–6th Mar 2009
    Location
    Rome, Italy
    Appeared in EUDL
    29th Nov 2011
    Appears in
    ACM Digital Library

    Copyright © 2011–2013 ICST

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    • Visual tracking using Sensor Networks

      Research Article in 2nd International ICST Conference on Simulation Tools and Techniques

      Paolo Pagano, Francesco Piga, Giuseppe Lipari, Yao Liang

      Abstract
      New trends in Wireless Sensor Networks envisage deployments for distributed applications requiring real-time support at the kernel level and Quality of Service at the network level. In this domain, …New trends in Wireless Sensor Networks envisage deployments for distributed applications requiring real-time support at the kernel level and Quality of Service at the network level.
      In this domain, at the design stage, particular attention must be devoted to individual data packets as those entities carrying unique (not redundant) information. The performances of the deployed system (hereby felt as a black box) must be tracked against the reliability and timeliness offered in message delivery.

      A Visual Tracking case study is discussed throughout this paper with the support of a simulation package modelling real-time scheduling policies at the device node kernels and bandwidth allocation techniques for network reliable communications as standardized in the IEEE 802.15.4 suite of protocols.
      A set of results is carried out estimating the performances of the Visual Tracking system in two contexts (those of a monitored junction in an airport taxiway and in a parking area) very different for criticality and average volume of network traffic.
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    • Modelling chronicle recognition for distributed simulation processing with coloured Petri nets

      Research Article in 2nd International ICST Conference on Simulation Tools and Techniques

      Olivier Bertrand, Patrice Carle, Christine Choppy

      Abstract
      The context of our work is the complex systems simulation. Complex systems modelling and simulation require to take into account the interactions between the different components. For instance, an ai…The context of our work is the complex systems simulation. Complex systems modelling and simulation require to take into account the interactions between the different components. For instance, an airport ground traffic simulation requires to model the planes with the pilots, the control tower, the weather, etc. together with their interactions, e.g. the communications between the pilots and the control tower (authorizations and acknowledgements), the weather impact on the routing rules, etc.
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    • DEUS: a Discrete Event Universal Simulator

      Research Article in 2nd International ICST Conference on Simulation Tools and Techniques

      Michele Amoretti, Matteo Agosti, Francesco Zanichelli

      Abstract
      Currently available discrete event simulation tools exhibit important limitations, either being too specific, or providing only a partial API and possibly not enough scalability. In this paper we int…Currently available discrete event simulation tools exhibit important limitations, either being too specific, or providing only a partial API and possibly not enough scalability. In this paper we introduce our novel general purpose simulator, called DEUS, which aims at becoming one of the reference tools in the field of complex system simulation. Its essential Java API provides basic interfaces and classes for modelling nodes, events and processes characterizing the structure and dynamics of any complex system. High usability, configurability and memory efficiency are among the strengths of DEUS, as exemplified in this paper by means of the simulator of Chord peer-to-peer systems we implemented with minor coding effort.
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    • ns-2 Distributed Clients Emulation: Accuracy and Scalability

      Research Article in 2nd International ICST Conference on Simulation Tools and Techniques

      Stein Kristiansen, Thomas Plagemann

      Abstract
      ns-2 is a well known network simulator, recently extended with improvements to its emulation fa- cility. Real-time constraints and the boundary be- tween real-world and simulated entities impose scal…ns-2 is a well known network simulator, recently extended with improvements to its emulation fa- cility. Real-time constraints and the boundary be- tween real-world and simulated entities impose scal- ability and accuracy limitations, and distort the sim- ulated network as perceived by the involved real- world applications. This paper presents results from a performance evaluation of the ns-2 emulation fa- cility. Conducting emulation experiments of differ- ing magnitudes, and under varying emulation envi- ronment set-ups, we unveil central types of scala- bility limitations and obtainable accuracy. We find throughput limits using high and low end comput- ers, and a significant throughput decrease when in- creasing the number of involved real-world applica- tions. We furthermore show how end-to-end delay increases both with traffic load and an increasing number of involved real-world applications. More- over, during these conditions, we find that the sys- tem treats these applications increasingly unfair by distributing total throughput unevenly between them, and by imposing different amounts of end-to-end de- lay.
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    • Simulation and Analysis of a Combined Mobility Model with Obstacles

      Research Article in 2nd International ICST Conference on Simulation Tools and Techniques

      Emiliano Pecchia, David Erman, Adrian Popescu

      Abstract
      The use of simulations has become increasingly frequent in the study and the performance evaluation of network systems. The simulation environment deeply influences the behaviour of results, so a mod…The use of simulations has become increasingly frequent in the study and the performance evaluation of network systems. The simulation environment deeply influences the behaviour of results, so a model that simulates a realistic movement of the nodes is necessary for the study of wireless networks. Simple mobility models do not provide realistic scenarios. Often movements are completely random, uncorrelated and in open space, without the chance of considering the effects of obstacles or rules that limit and guide the movement. In this paper, we propose a more realistic mobility model, studied for indoor environments (but applicable to outdoor models as well). Given the map of the obstacles in the simulation area (e.g. a floor plan), the nodes have the possibility to move in random walk just avoiding to cross the obstacles (e.g. walls), or following a specified virtual path that connects all the simulation area, or a hybrid of the two. Our tool creates a file containing the movement of the nodes during the whole simulation time. Simulation results show that nodes are highly dependent on the different obstacles maps and pathways. Furthermore, a mathematical demonstration is given to validate the results obtained by simulation in a simple case.
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