• Philosophy of Computer Game with BCI as Healthcare Information Design Outcomes: Toward a New Approach of Knowledge Game

  • Gamifying Navigation in Location-Based Applications

  • Contextual Design of ICT for Physiotherapy: Toward Knowledge and Innovation Ecosystem

  • Beating-Time Gestures Imitation Learning for Humanoid Robots

  • CITE – Content Interaction Time and spacE: a hybrid approach to model man-robot interaction for deployment in museums

  • Detecting Malware Domains: A Cyber-Threat Alarm System

  • Intrusion Detection Using Unsupervised Approach

  • Cloud Digital Forensics Evaluation and Crimes Detection

  • Evaluating Query Energy Consumption in Document Stores

  • Joint Energy Demand Prediction and Control