Given the accelerated changes and deeply interconnected activities of the times we are living in, creativity is a key factor of disruptive future developments. Creative and entertainment industries nowadays represent more than 3% of the GDP in Europe and they range from creative content providers (TV & radio, fashion, music) through creative experience providers (movies and music experience) to creative services providers (advertising, design, architecture).
Creative services, contents and experiences present knowledge requirements that are defined increasingly beyond a single discipline and appear to lie in a sound engagement among the creative practitioner (artist/designer/composer/entertainer), the engineer and the scientist. Digital arts, creative industries, and (tele)communication + (social) signal processing speak the language of convergence rather than autonomy. Their interaction calls for special attention now more than ever.
The Journal seeks for high-level contributions addressing several of those aspects with a special focus on at least one of them:
Creative Industries - the paper can describe a whole industrial project or framework integrating creative technologies for domains such as:
Scientific topics - the paper can focus on scientific tools for creative industries on topics such as:
Additional materials such as videos of installations and setups, public/users reactions and comments, or demo links are welcome.
Special issue editor: Manik Sharma (Dav University, India)
Call for Papers: Machine Learning and Nature Inspired Computing based Innovative Applications
Submission deadline:(31 August, 2018)
Matei MANCAS has an Audiovisual Systems and Networks engineering degree (Ir.) from ESIGETEL Engineering School, France, and a MSc. degree in Information Processing from the University of Paris XI (Orsay). He holds a PhD in applied sciences from the Engineering Faculty of Mons (FPMs), Belgium since 2007. He made several research visits abroad as in La Sapienza University in Rome, Italy and IRISA-INRIA in Rennes, France. He is now a senior researcher and project leader at the Numediart Institute of the University of Mons, the institute of new media arts technologies where he acquired several years of experience with different projects involving together engineers, artists and people from creative industries. Matei is the organizer of several meetings of EU IP and COST projects and TPC and PC member of several conferences. He is also a member of the Management and Steering Committee of a COST Action and he is a representative of the researchers in the Board of Directors of the University of Mons. Matei’s research is about Smart Rooms and more precisely the analysis and modeling of human attention with applications to creative industries like TV, web and advertising.