Research Article
TimeMesh – A Serious Game for European Citizenship
@ARTICLE{10.4108/trans.gbl.01-06.2013.e2, author={Ricardo Baptista and Carlos Vaz de Carvalho}, title={TimeMesh -- A Serious Game for European Citizenship}, journal={EAI Endorsed Transactions on Serious Games}, volume={1}, number={1}, publisher={ICST}, journal_a={SG}, year={2013}, month={3}, keywords={serious games, game-based learning, adventure games, history, Europe.}, doi={10.4108/trans.gbl.01-06.2013.e2} }
- Ricardo Baptista
Carlos Vaz de Carvalho
Year: 2013
TimeMesh – A Serious Game for European Citizenship
SG
ICST
DOI: 10.4108/trans.gbl.01-06.2013.e2
Abstract
Serious games are games where the entertainment aspect is not the most relevant motivation or objective. TimeMesh is an online, multi-language, multiplayer, collaborative and social game platform for sharing and acquiring knowledge of the history of European regions. As such it is a serious game with educational characteristics. This article evaluates the use of TimeMesh with students of 13 and 14 years-old. It shows that this game is already a significant learning tool about European citizenship.
Copyright © 2013 Baptista and Carvalho, licensed to ICST. This is an open access article distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.