Research Article
An Open Platform for Full Body Interactive Sonification Exergames
@ARTICLE{10.4108/icst.intetain.2015.259584, author={Simone Ghisio and Paolo Coletta and Stefano Piana and Paolo Alborno and Gualtiero Volpe and Antonio Camurri and Ludovica Primavera and Carla Ferrari and Carla Guenza and Paolo Moretti and Valeria Bergamaschi and Andrea Ravaschio}, title={An Open Platform for Full Body Interactive Sonification Exergames}, journal={EAI Endorsed Transactions on Serious Games}, volume={2}, number={5}, publisher={EAI}, journal_a={SG}, year={2015}, month={8}, keywords={rehabilitation, exergames, multimodal analysis}, doi={10.4108/icst.intetain.2015.259584} }
- Simone Ghisio
Paolo Coletta
Stefano Piana
Paolo Alborno
Gualtiero Volpe
Antonio Camurri
Ludovica Primavera
Carla Ferrari
Carla Guenza
Paolo Moretti
Valeria Bergamaschi
Andrea Ravaschio
Year: 2015
An Open Platform for Full Body Interactive Sonification Exergames
SG
EAI
DOI: 10.4108/icst.intetain.2015.259584
Abstract
This paper addresses the use of a remote interactive platform to support home-based rehabilitation for children with motor and cognitive impairment. The interaction between user and platform is achieved on customizable full-body interactive serious games (exergames). These exergames perform real-time analysis of multimodal signals to quantify movement qualities and postural attitudes. Interactive sonification of movement is then applied for providing a real-time feedback based on “aesthetic resonance” and engagement of the children. The games also provide log file recordings therapists can use to assess the performance of the children and the effectiveness of the games. The platform allows the customization of the games to address the children’s needs. The platform is based on the EyesWeb XMI software, and the games are designed for home usage, based on Kinect for Xbox One and simple sensors including 3-axis accelerometers available in low-cost Android smartphones.
Copyright © 2015 S. Ghisio al., licensed to EAI. This is an open access article distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.