sg 15(7): e1

Research Article

ArcAid Interactive Archery Assistant

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  • @ARTICLE{10.4108/icst.intetain.2015.259385,
        author={Jeroen Vervaeke and Jente Ameye and Sievert van Esch and Jelle Saldien and Steven Verstockt},
        title={ArcAid Interactive Archery Assistant},
        journal={EAI Endorsed Transactions on Serious Games},
        volume={2},
        number={7},
        publisher={EAI},
        journal_a={SG},
        year={2015},
        month={8},
        keywords={archery, feedback, interaction, user experience, mobile app, gaming with a purpose, mechatronics, sensors},
        doi={10.4108/icst.intetain.2015.259385}
    }
    
  • Jeroen Vervaeke
    Jente Ameye
    Sievert van Esch
    Jelle Saldien
    Steven Verstockt
    Year: 2015
    ArcAid Interactive Archery Assistant
    SG
    EAI
    DOI: 10.4108/icst.intetain.2015.259385
Jeroen Vervaeke1, Jente Ameye1, Sievert van Esch1, Jelle Saldien2, Steven Verstockt3,*
  • 1: ISP Department (ELA-ICT / IO), Ghent University, Kortrijk, Belgium
  • 2: Industrial Design Center, ISP Department Ghent University, Kortrijk, Belgium
  • 3: Multimedia Lab - ELIS Department, Ghent University – iMinds, Ghent, Belgium
*Contact email: steven.verstockt@ugent.be

Abstract

This paper describes the design process of a bow aiming system, called ArcAid, which is an interactive archery assistant. The main goal of ArcAid is to introduce a way for beginner Robin Hoods to learn the art of archery to its fullest. In order to achieve this goal, our smartphone-based design focuses on a fun and interactive learning process that gives constant feedback to the user on how to hit a certain goal. A SPIKE high- end laser sensor is used for the distance measurement and the smartphone’s accelerometer is used to define the angle of inclination. To measure the force on the arrow and the displacement of the string, a flex sensor is attached upon one of the arcs of the bow. All sensor data is processed in an Arduino Nano microprocessor and feedback to the user is given by a dedicated smartphone app. In this paper, we mainly focus on the construction, mechanics and electronics of the ArcAid bow and on the design of the mobile app, which is the game controller. Furthermore, we briefly discuss some future development ideas.