Research Article
Digital Games’ Development Model
@ARTICLE{10.4108/eai.8-12-2017.153399, author={Tiago Cardoso and Joao Sousa and Jos\^{e} Barata}, title={Digital Games’ Development Model}, journal={EAI Endorsed Transactions on Serious Games}, volume={4}, number={12}, publisher={EAI}, journal_a={SG}, year={2017}, month={12}, keywords={Digital Games, Model, Software Development, Game Development, Social Causes, Gamification.}, doi={10.4108/eai.8-12-2017.153399} }
- Tiago Cardoso
Joao Sousa
José Barata
Year: 2017
Digital Games’ Development Model
SG
EAI
DOI: 10.4108/eai.8-12-2017.153399
Abstract
Nowadays technology follows us everywhere. However, it is often overlooked when dealing with social issues, despite how easily it might improve the life of countless handicapped individuals. In other words, small pieces of software, under the form of games, can help the individual remain focus and go through treatments and therapies effortlessly. But game development is tricky because simply adopting a software development approach is not enough, as it assumes that games as a software can be developed through the commonly used systematic processes, yet these do have specific requirements. This paper proposes a new game development model to successfully deliver a quality serious game, towards social causes, bearing in mind the specific aspects both from games as a special kind of software and from the target players introducing a therapeutic / clinical perspective in the games development model.
Copyright © 2017 Tiago Cardoso et al., licensed to EAI. This is an open access article distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.