2nd International ICST Conference on Mobile Multimedia Communications

Research Article

Mobile services for horse-race betting: a QoS study of streaming horse-race videos to 3G phones

  • @INPROCEEDINGS{10.1145/1374296.1374342,
        author={P\ae{}l Backe  and Anita Andersen and Thomas Plagemann and Ander Spilling},
        title={Mobile services for horse-race betting: a QoS study of streaming horse-race videos to 3G phones},
        proceedings={2nd International ICST Conference on Mobile Multimedia Communications},
        publisher={ACM},
        proceedings_a={MOBIMEDIA},
        year={2006},
        month={9},
        keywords={Video streaming 3G UMTS Mobile phones QoS.},
        doi={10.1145/1374296.1374342}
    }
    
  • Pål Backe
    Anita Andersen
    Thomas Plagemann
    Ander Spilling
    Year: 2006
    Mobile services for horse-race betting: a QoS study of streaming horse-race videos to 3G phones
    MOBIMEDIA
    ACM
    DOI: 10.1145/1374296.1374342
Pål Backe 1,*, Anita Andersen1,*, Thomas Plagemann1,*, Ander Spilling2,*
  • 1: University of Oslo
  • 2: BearingPoint
*Contact email: paalbac@ifi.uio.no, anitaan@ifi.uio.no, plageman@ifi.uio.no, anders.spilling@bearingpoint.com

Abstract

In order to attract customers to a mobile multimedia service, it is important for the service provider which level of Quality-of-Service (QoS) customers find acceptable, respectively appealing, and how perceptual QoS is affected by system level QoS. This paper discusses a mobile service for horse-race betting, which includes the streaming of video clips to 3G phones. Furthermore, an extensive study to evaluate system level and perceptual QoS is covered in detail. The results demonstrate the importance of adapting the video for presentation on small screens. The investigation follows on to discuss the importance of bit and frame data rates and clearly demonstrates that users are sensitive to rate changes, even at very low rates. Finally, the results show that packet loss in the range of three to four percent does not effect the user experience.