1st International Conference on Game Theory for Networks

Research Article

Traffic engineering, content distribution, and continuous potential games

  • @INPROCEEDINGS{10.1109/GAMENETS.2009.5137389,
        author={Dominic DiPalantino and Ramesh  Johari},
        title={Traffic engineering, content distribution, and continuous potential games},
        proceedings={1st International Conference on Game Theory for Networks},
        publisher={IEEE},
        proceedings_a={GAMENETS},
        year={2009},
        month={6},
        keywords={},
        doi={10.1109/GAMENETS.2009.5137389}
    }
    
  • Dominic DiPalantino
    Ramesh Johari
    Year: 2009
    Traffic engineering, content distribution, and continuous potential games
    GAMENETS
    IEEE
    DOI: 10.1109/GAMENETS.2009.5137389
Dominic DiPalantino1, Ramesh Johari1
  • 1: Dept. of Manage. Sci. & Eng., Stanford Univ., Stanford, CA, USA

Abstract

We explore the interaction between content distribution and traffic engineering. Because a traffic engineer may be unaware of the structure of content distribution systems or overlay networks, his management of the network does not fully anticipate how traffic might change as a result of his actions. Content distribution systems that assign servers at the application level can respond very rapidly to changes in the routing of the network. Consequently, the traffic engineer's decisions may almost never be applied to the intended traffic. We use a game-theoretic framework in which infinitesimal users of a network select the source of content, and the traffic engineer decides how the traffic will route through the network. We formulate a game and prove the existence of equilibria. Additionally, we present a setting in which equilibria are socially optimal, essentially unique, and stable. Conditions under which efficiency loss may be bounded are presented, and the results are extended to the cases of general overlay networks and multiple autonomous systems.