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4th International IEEE Conference on Broadband Communications, Networks, Systems

Research Article

Solving Constrained OSNR Nash Game in WDM Optical Networks with a Fictitious Player

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BibTeX Plain Text
  • @INPROCEEDINGS{10.1109/BROADNETS.2007.4550534,
        author={Quanyan Zhu and Lacra Pavel},
        title={Solving Constrained OSNR Nash Game in WDM Optical Networks with a Fictitious Player},
        proceedings={4th International IEEE Conference on Broadband Communications, Networks, Systems},
        publisher={IEEE},
        proceedings_a={BROADNETS},
        year={2010},
        month={5},
        keywords={Communication networks  Context  Game theory  Optical fiber networks  Optical noise  Power engineering and energy  Resource management  Signal to noise ratio  WDM networks  Wavelength division multiplexing},
        doi={10.1109/BROADNETS.2007.4550534}
    }
    
  • Quanyan Zhu
    Lacra Pavel
    Year: 2010
    Solving Constrained OSNR Nash Game in WDM Optical Networks with a Fictitious Player
    BROADNETS
    IEEE
    DOI: 10.1109/BROADNETS.2007.4550534
Quanyan Zhu1,*, Lacra Pavel1,*
  • 1: Department of Electrical and Computer Engineering University of Toronto, Toronto, Ontario M5S 3L1
*Contact email: qzhu@control.utoronto.ca, pavel@control.utoronto.ca

Abstract

Non-cooperative game theory is a powerful modeling tool for resource allocation problems in modern communication networks. However, practical concerns of capacity constraints and allocation efficiency have been a challenge for network engineers. In this paper, we base our results in the context of link-level power control of optical networks and propose a special form of games with an additional player to overcome these difficulties.We introduce a novel framework with a fictitious player (GFP) to extend the current OSNR Nash game framework with capacity constraints. We characterize a more analytically tractable solution in comparison to other approaches and propose a first-order iterative algorithm to find the equilibrium.

Keywords
Communication networks Context Game theory Optical fiber networks Optical noise Power engineering and energy Resource management Signal to noise ratio WDM networks Wavelength division multiplexing
Published
2010-05-16
Publisher
IEEE
Modified
2010-05-16
http://dx.doi.org/10.1109/BROADNETS.2007.4550534
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