Mobile Computing, Applications, and Services. 4th International Conference, MobiCASE 2012, Seattle, WA, USA, October 11-12, 2012. Revised Selected Papers

Research Article

Shop Social: The Adventures of a Barcode Scanning Application in the Wild

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  • @INPROCEEDINGS{10.1007/978-3-642-36632-1_23,
        author={Jonathan Engelsma and Ferris Jumah and Alejandro Montoya and Joseph Roth and Venu Vasudevan and Greg Zavitz},
        title={Shop Social: The Adventures of a Barcode Scanning Application in the Wild},
        proceedings={Mobile Computing, Applications, and Services. 4th International Conference, MobiCASE 2012, Seattle, WA, USA, October 11-12, 2012. Revised Selected Papers},
        proceedings_a={MOBICASE},
        year={2013},
        month={2},
        keywords={mobile retail barcode video},
        doi={10.1007/978-3-642-36632-1_23}
    }
    
  • Jonathan Engelsma
    Ferris Jumah
    Alejandro Montoya
    Joseph Roth
    Venu Vasudevan
    Greg Zavitz
    Year: 2013
    Shop Social: The Adventures of a Barcode Scanning Application in the Wild
    MOBICASE
    Springer
    DOI: 10.1007/978-3-642-36632-1_23
Jonathan Engelsma1,*, Ferris Jumah1,*, Alejandro Montoya1,*, Joseph Roth1,*, Venu Vasudevan2,*, Greg Zavitz1,*
  • 1: Grand Valley State University
  • 2: Motorola Mobility
*Contact email: jonathan.engelsma@gvsu.edu, ferris.jumah@gmail.com, alejomontoya@gmail.com, roth.joseph.e@gmail.com, venu.vasudevan@motorola.com, gzavitz@gmail.com

Abstract

Mobile retail is a space rich with plausible hypotheses but sparse on longitudinal datasets that give us a corpus of user behavior to validate or disprove theories around the use of digital devices in a physical store. Popular price comparison apps such as ShopSavvy have shown that a smartphone in the aisle is a reality that brick-and-mortar retailers have to contend with. A nuanced, data-driven understanding of a smartphone powered shopper might enable store-based retailers to leverage the smartphone rather than fear it as something that leads to sales erosion. To this end, we built and deployed a novel, mobile retail app that blends mobile, media and social capabilities. In this paper, we describe the user needs and design axioms behind the app, and the data that we’ve collected over the course of its use by about 5,500 users over the period of a year.