Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

Research Article

A Framework for Designing 3D Virtual Environments

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  • @INPROCEEDINGS{10.1007/978-3-642-30214-5_23,
        author={Salvatore Catanese and Emilio Ferrara and Giacomo Fiumara and Francesco Pagano},
        title={A Framework for Designing 3D Virtual Environments},
        proceedings={Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers},
        proceedings_a={INTETAIN},
        year={2012},
        month={10},
        keywords={Virtual Environments Games},
        doi={10.1007/978-3-642-30214-5_23}
    }
    
  • Salvatore Catanese
    Emilio Ferrara
    Giacomo Fiumara
    Francesco Pagano
    Year: 2012
    A Framework for Designing 3D Virtual Environments
    INTETAIN
    Springer
    DOI: 10.1007/978-3-642-30214-5_23
Salvatore Catanese1, Emilio Ferrara1, Giacomo Fiumara1, Francesco Pagano2
  • 1: University of Messina
  • 2: University of Milan

Abstract

The process of design and development of virtual environments can be supported by tools and frameworks, to save time in technical aspects and focusing on the content. In this paper we present an academic framework which provides several levels of abstraction to ease this work. It includes state-of-the-art components we devised or integrated adopting open-source solutions in order to face specific problems. Its architecture is modular and customizable, the code is open-source.