Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

Research Article

A Tabletop Board Game Interface for Multi-user Interaction with a Storytelling System

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  • @INPROCEEDINGS{10.1007/978-3-642-30214-5_14,
        author={Thijs Alofs and Mari\`{\i}t Theune and Ivo Swartjes},
        title={A Tabletop Board Game Interface for Multi-user Interaction with a Storytelling System},
        proceedings={Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers},
        proceedings_a={INTETAIN},
        year={2012},
        month={10},
        keywords={},
        doi={10.1007/978-3-642-30214-5_14}
    }
    
  • Thijs Alofs
    Mariët Theune
    Ivo Swartjes
    Year: 2012
    A Tabletop Board Game Interface for Multi-user Interaction with a Storytelling System
    INTETAIN
    Springer
    DOI: 10.1007/978-3-642-30214-5_14
Thijs Alofs1,*, Mariët Theune1,*, Ivo Swartjes2,*
  • 1: University of Twente
  • 2: Ranj Serious Games
*Contact email: t.alofs@gmail.com, m.theune@utwente.nl, ivo@ranj.nl

Abstract

             is an interactive storytelling system with a multi-user tabletop interface. Our goal was to design a generic framework combining emergent narrative, where stories emerge from the actions of autonomous intelligent agents, with the social aspects of traditional board games. As a visual representation of the story world, a map is displayed on a multi-touch table. Users can interact with the story by touching an interface on the table surface with their fingers and by moving tangible objects that represent the characters. This type of interface, where multiple users are gathered around a table with equal access to the characters and the story world, offers a more social setting for interaction than most existing interfaces for AI-based interactive storytelling.