Research Article
A Design Approach to Decentralized Interactive Environments
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@INPROCEEDINGS{10.1007/978-3-642-02315-6_6, author={Harm Essen and Pepijn Rijnbout and Mark Graaf}, title={A Design Approach to Decentralized Interactive Environments}, proceedings={Intelligent Technologies for Interactive Entertainment. Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings}, proceedings_a={INTETAIN}, year={2012}, month={5}, keywords={open-ended play decentralized systems research-through-design ubiquitous computing}, doi={10.1007/978-3-642-02315-6_6} }
- Harm Essen
Pepijn Rijnbout
Mark Graaf
Year: 2012
A Design Approach to Decentralized Interactive Environments
INTETAIN
Springer
DOI: 10.1007/978-3-642-02315-6_6
Abstract
We are exploring a design approach to the implementation of decentralized intelligent environments. We adopt the research through design process by creating an infrastructure of physical, interactive objects and explore the potential of a decentralized philosophy in four design iterations. Open-ended play serves as a fruitful context for design cases. Iterations of prototyping and user testing facilitate the exploration of emergence. One of the design outcomes is a simple decentralized system for soccer training which proved to be very successful on challenge and motivation, and inspired players to invent a range of games, both competitive and cooperative.
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