Research Article
The Hyper-trapeze: A Physically Active Audio-Visual Interface for Performance and Play
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@INPROCEEDINGS{10.1007/978-3-642-02315-6_20, author={Anne Hoekstra and Christoph Bartneck and Michael Lyons}, title={The Hyper-trapeze: A Physically Active Audio-Visual Interface for Performance and Play}, proceedings={Intelligent Technologies for Interactive Entertainment. Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings}, proceedings_a={INTETAIN}, year={2012}, month={5}, keywords={trapeze performance interface exertainment exertion interface}, doi={10.1007/978-3-642-02315-6_20} }
- Anne Hoekstra
Christoph Bartneck
Michael Lyons
Year: 2012
The Hyper-trapeze: A Physically Active Audio-Visual Interface for Performance and Play
INTETAIN
Springer
DOI: 10.1007/978-3-642-02315-6_20
Abstract
This paper reports the design, implementation, and application of a new interface for augmenting performance and play on the low flying trapeze. Sensors were used to gauge the motion of the trapeze and performer, mapping the data to control interactive sound and animation. The interface was tested in the context of a new multimedia composition entitled “Autumn”.
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