Intelligent Technologies for Interactive Entertainment. Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings

Research Article

The Hyper-trapeze: A Physically Active Audio-Visual Interface for Performance and Play

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  • @INPROCEEDINGS{10.1007/978-3-642-02315-6_20,
        author={Anne Hoekstra and Christoph Bartneck and Michael Lyons},
        title={The Hyper-trapeze: A Physically Active Audio-Visual Interface for Performance and Play},
        proceedings={Intelligent Technologies for Interactive Entertainment. Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings},
        proceedings_a={INTETAIN},
        year={2012},
        month={5},
        keywords={trapeze performance interface exertainment exertion interface},
        doi={10.1007/978-3-642-02315-6_20}
    }
    
  • Anne Hoekstra
    Christoph Bartneck
    Michael Lyons
    Year: 2012
    The Hyper-trapeze: A Physically Active Audio-Visual Interface for Performance and Play
    INTETAIN
    Springer
    DOI: 10.1007/978-3-642-02315-6_20
Anne Hoekstra1,*, Christoph Bartneck1,*, Michael Lyons2,*
  • 1: Eindhoven University of Technology
  • 2: Ritsumeikan University
*Contact email: a.hoekstra@student.tue.nl, c.bartneck@tue.nl, lyons@im.ritsumei.ac.jp

Abstract

This paper reports the design, implementation, and application of a new interface for augmenting performance and play on the low flying trapeze. Sensors were used to gauge the motion of the trapeze and performer, mapping the data to control interactive sound and animation. The interface was tested in the context of a new multimedia composition entitled “Autumn”.