Intelligent Technologies for Interactive Entertainment. Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings

Research Article

Experiences with Interactive Multi-touch Tables

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  • @INPROCEEDINGS{10.1007/978-3-642-02315-6_19,
        author={Wim Fikkert and Michiel Hakvoort and Paul Vet and Anton Nijholt},
        title={Experiences with Interactive Multi-touch Tables},
        proceedings={Intelligent Technologies for Interactive Entertainment. Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings},
        proceedings_a={INTETAIN},
        year={2012},
        month={5},
        keywords={Interactive table display User and developer experience},
        doi={10.1007/978-3-642-02315-6_19}
    }
    
  • Wim Fikkert
    Michiel Hakvoort
    Paul Vet
    Anton Nijholt
    Year: 2012
    Experiences with Interactive Multi-touch Tables
    INTETAIN
    Springer
    DOI: 10.1007/978-3-642-02315-6_19
Wim Fikkert1,*, Michiel Hakvoort1,*, Paul Vet1,*, Anton Nijholt1,*
  • 1: University of Twente
*Contact email: f.w.fikkert@utwente.nl, m.c.hakvoort@utwente.nl, p.e.vandervet@utwente.nl, a.nijholt@utwente.nl

Abstract

Interactive multi-touch tables can be a powerful means of communication for collaborative work as well as an engaging environment for competition. Through enticing gameplay we have evaluated user experience on competitive gameplay, collaborative work and musical expression. In addition, we report on our extensive experiences with two types of interactive multi-touch tables and we introduce a software framework that abstracts from their technical differences.