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Intelligent Technologies for Interactive Entertainment. Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings

Research Article

iTheater Puppets Tangible Interactions for Storytelling

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  • @INPROCEEDINGS{10.1007/978-3-642-02315-6_11,
        author={Oscar Mayora and Cristina Costa and Andrei Papliatseyeu},
        title={iTheater Puppets Tangible Interactions for Storytelling},
        proceedings={Intelligent Technologies for Interactive Entertainment. Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings},
        proceedings_a={INTETAIN},
        year={2012},
        month={5},
        keywords={Tangible interfaces children puppetry edutainment new hardware technology for interaction and entertainment},
        doi={10.1007/978-3-642-02315-6_11}
    }
    
  • Oscar Mayora
    Cristina Costa
    Andrei Papliatseyeu
    Year: 2012
    iTheater Puppets Tangible Interactions for Storytelling
    INTETAIN
    Springer
    DOI: 10.1007/978-3-642-02315-6_11
Oscar Mayora1,*, Cristina Costa1,*, Andrei Papliatseyeu1,*
  • 1: CREATE-NET, MISE
*Contact email: oscar.mayora@create-net.org, cristina.costa@create-net.org, andrei.papliatseyeu@create-net.org

Abstract

In this paper we present preliminary work on iTheater, an interactive integrated system for story-creation and storytelling, dedicated to young children. Based on the analogy with hand puppets’ theatre, the system aims to create an interactive environment where children will be able to give life to their imaginary characters by creating, editing and recording computer animations in a simple and exciting way, through the movement and tactile manipulation of traditional hand puppets. The system merges the familiarity of use of physical objects with the engaging richness of expression of sounds, images and animations. The iTheater is conceived as a creative flexible toolkit to create and tell stories, taking advantage of the new opportunities based on the multimedia and interactive technologies.

Keywords
Tangible interfaces children puppetry edutainment new hardware technology for interaction and entertainment
Published
2012-05-21
http://dx.doi.org/10.1007/978-3-642-02315-6_11
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