Research Article
Entertainment Computing, Social Transformation and the Quantum Field
@INPROCEEDINGS{10.1007/978-3-642-02315-6_1, author={Matthias Rauterberg}, title={Entertainment Computing, Social Transformation and the Quantum Field}, proceedings={Intelligent Technologies for Interactive Entertainment. Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings}, proceedings_a={INTETAIN}, year={2012}, month={5}, keywords={culture social responsibility entertainment computing quantum field}, doi={10.1007/978-3-642-02315-6_1} }
- Matthias Rauterberg
Year: 2012
Entertainment Computing, Social Transformation and the Quantum Field
INTETAIN
Springer
DOI: 10.1007/978-3-642-02315-6_1
Abstract
The abstract should summaritinment computing is on its way getting an established academic discipline. The scope of entertainment computing is quite broad (see the scope of the international journal Entertainment Computing). One unifying idea in this diverse community of entertainment researchers and developers might be a normative position to enhance human living through social transformation. One possible option in this direction is a shared ‘conscious’ field. Several ideas about a new kind of field based on quantum effects are presented and discussed. Assuming that social transformation is based on a shared collective unconscious I propose designing entertainment technology for a new kind of user experience that can transform in a positive manner the individual unconscious and therefore the collective unconscious as well. Our ALICE project can be seen as a first attempt in this direction.