Interactivity, Game Creation, Design, Learning, and Innovation. 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

Research Article

Sensory Augmentation: Toward a Dialogue Between the Arts and Sciences

  • @INPROCEEDINGS{10.1007/978-3-319-76908-0_21,
        author={Alwin Rooij and Michel Dartel and Antal Ruhl and Hanna Schraffenberger and Bente Melick and Mathijs Bontje and Mischa Daams and Michel Witter},
        title={Sensory Augmentation: Toward a Dialogue Between the Arts and Sciences},
        proceedings={Interactivity, Game Creation, Design, Learning, and Innovation. 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30--31, 2017, Proceedings},
        proceedings_a={ARTSIT \& DLI},
        year={2018},
        month={3},
        keywords={Art-science collaboration Cognitive science Interfaces New media art Sensory augmentation Sensory substitution},
        doi={10.1007/978-3-319-76908-0_21}
    }
    
  • Alwin Rooij
    Michel Dartel
    Antal Ruhl
    Hanna Schraffenberger
    Bente Melick
    Mathijs Bontje
    Mischa Daams
    Michel Witter
    Year: 2018
    Sensory Augmentation: Toward a Dialogue Between the Arts and Sciences
    ARTSIT & DLI
    Springer
    DOI: 10.1007/978-3-319-76908-0_21
Alwin Rooij1,*, Michel Dartel2,*, Antal Ruhl2, Hanna Schraffenberger1, Bente Melick1, Mathijs Bontje1, Mischa Daams2, Michel Witter2
  • 1: Tilburg University
  • 2: Avans University of Applied Sciences
*Contact email: alwinderooij@tilburguniversity.edu, mf.vandartel@avans.nl

Abstract

People sense the world by exploiting correlations between their physical actions and the changing sensory input that results from those actions. Interfaces that translate non-human sensor data to signals that are compatible with the human senses can therefore augment our abilities to make sense of the world. This insight has recently sparked an increase in projects that explore sensemaking and the creation of novel human experiences across scientific and artistic disciplines. However, there currently exists no constructive dialogue between artists and scientists that conduct research on this topic. In this position paper, we identify the theory and practice of as a domain that could benefit from such a dialogue. We argue that artistic and scientific methods can complement each other within research on sensory augmentation and identify six thematic starting points for a dialogue between the arts and sciences. We conducted a case study to explore these conjectures, in which we instigated such a dialogue on a small scale. The case study revealed that the six themes we identified as relevant for a dialogue on sensory augmentation emerge rather spontaneously in such a dialogue and that such an exchange may facilitate progress on questions that are central to the theory and practice of sensory augmentation. Overall, this position paper contributes preliminary evidence for the potential of, and a starting point for, a dialogue between the arts and sciences that advances our understanding of sensory augmentation and the development of applications that involve it.