Interactivity, Game Creation, Design, Learning, and Innovation. 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

Research Article

Between Artistic Creativity and Documentation: An Experiment on Interaction with an Installation for Music-Making

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  • @INPROCEEDINGS{10.1007/978-3-319-76908-0_1,
        author={Federica Bressan and Acatia Finbow and Tim Vets and Micheline Lesaffre and Marc Leman},
        title={Between Artistic Creativity and Documentation: An Experiment on Interaction with an Installation for Music-Making},
        proceedings={Interactivity, Game Creation, Design, Learning, and Innovation. 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30--31, 2017, Proceedings},
        proceedings_a={ARTSIT \& DLI},
        year={2018},
        month={3},
        keywords={Interactive art Aesthetic experience Conservation Documentation Digital humanities},
        doi={10.1007/978-3-319-76908-0_1}
    }
    
  • Federica Bressan
    Acatia Finbow
    Tim Vets
    Micheline Lesaffre
    Marc Leman
    Year: 2018
    Between Artistic Creativity and Documentation: An Experiment on Interaction with an Installation for Music-Making
    ARTSIT & DLI
    Springer
    DOI: 10.1007/978-3-319-76908-0_1
Federica Bressan1,*, Acatia Finbow,*, Tim Vets1,*, Micheline Lesaffre1,*, Marc Leman1,*
  • 1: Ghent University
*Contact email: federica.bressan@ugent.be, af406@exeter.ac.uk, tim.vets@ugent.be, micheline.lesaffre@ugent.be, marc.leman@ugent.be

Abstract

This article presents the preliminary results of an exploratory experiment with BilliArT, an interactive installation for music-making. The aim is to extract useful information from the combination of different ways to approach to the art work, namely that of conservation, of the aesthetic experience, and of the artistic creativity. The long-term goal is to achieve a better understanding of how people engage with interactive installations, and ultimately derive an ontology for interactive art.