Research Article
: On-Stage Improvised Audio Collage by Content-Based Similarity and Gesture Recognition
@INPROCEEDINGS{10.1007/978-3-319-03892-6_14, author={Christian Frisson and Gauthier Keyaerts and Fabien Grisard and St\^{e}phane Dupont and Thierry Ravet and Fran\`{e}ois Zaj\^{e}ga and Laura Colmenares Guerra and Todor Todoroff and Thierry Dutoit}, title={ : On-Stage Improvised Audio Collage by Content-Based Similarity and Gesture Recognition}, proceedings={Intelligent Technologies for Interactive Entertainment. 5th International ICST Conference, INTETAIN 2013, Mons, Belgium, July 3-5, 2013, Revised Selected Papers}, proceedings_a={INTETAIN}, year={2014}, month={6}, keywords={Human-music interaction audio collage content-based similarity gesture recognition depth cameras digital audio effects}, doi={10.1007/978-3-319-03892-6_14} }
- Christian Frisson
Gauthier Keyaerts
Fabien Grisard
Stéphane Dupont
Thierry Ravet
François Zajéga
Laura Colmenares Guerra
Todor Todoroff
Thierry Dutoit
Year: 2014
: On-Stage Improvised Audio Collage by Content-Based Similarity and Gesture Recognition
INTETAIN
Springer
DOI: 10.1007/978-3-319-03892-6_14
Abstract
In this paper we present the outline of a performance in-progress. It brings together the skilled musical practices from Belgian audio collagist Gauthier Keyaerts aka ; and the realtime, content-based audio browsing capabilities of the and applications developed by the remaining authors. The tool derived from named aids the preparation of collections of stem audio loops before performances by extracting content-based features (for instance timbre) used for the positioning of these sounds on a 2D visual map. The tool becomes an embodied on-stage instrument, based on a user interface which uses a depth-sensing camera, and augmented with the public projection of the 2D map. The camera tracks the position of the artist within the sensing area to trigger sounds similarly to the installation. It also senses gestures from the performer interpreted with the framework, allowing to apply sound effects based on bodily movements. blurs the boundary between performance and preparation, navigation and improvisation, installations and concerts.