Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

Research Article

Multidisciplinary Experience in the Creation of Pervasive Games for Interactive Spaces

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  • @INPROCEEDINGS{10.1007/978-3-030-06134-0_20,
        author={Javier Marco and Clara Bonillo and Sandra Baldassarri and Eva Cerezo},
        title={Multidisciplinary Experience in the Creation of Pervasive Games for Interactive Spaces},
        proceedings={Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24--26, 2018, Proceedings},
        proceedings_a={ARTSIT \& DLI},
        year={2019},
        month={1},
        keywords={Pervasive games Interactive spaces Multidisciplinary experience Design},
        doi={10.1007/978-3-030-06134-0_20}
    }
    
  • Javier Marco
    Clara Bonillo
    Sandra Baldassarri
    Eva Cerezo
    Year: 2019
    Multidisciplinary Experience in the Creation of Pervasive Games for Interactive Spaces
    ARTSIT & DLI
    Springer
    DOI: 10.1007/978-3-030-06134-0_20
Javier Marco1,*, Clara Bonillo2,*, Sandra Baldassarri2,*, Eva Cerezo2,*
  • 1: Escuela Superior de Diseño de Aragón
  • 2: Universidad de Zaragoza
*Contact email: jmarco@esda.es, clarabf@unizar.es, sandra@unizar.es, ecerezo@unizar.es

Abstract

In this article, a multidisciplinary experience with designers and developers to create pervasive games prototypes for an Interactive Space is presented. The Interactive Space, in which the experience took place, and the toolkit that the developers used in order to implement the games are explained. The different sessions with designers and developers are also described in detail, together with the game prototypes that resulted from the experience.