Research Article
A Survey of Human-Computer Interaction Design in Science Fiction Movies
@INPROCEEDINGS{10.4108/ICST.INTETAIN2008.2476, author={Michael Schmitz and Christoph Endres and Andreas Butz}, title={A Survey of Human-Computer Interaction Design in Science Fiction Movies}, proceedings={2nd International Conference on INtelligent TEchnologies for interactive enterTAINment}, publisher={ICST}, proceedings_a={INTETAIN}, year={2010}, month={5}, keywords={Science Fiction Movies Interaction Design}, doi={10.4108/ICST.INTETAIN2008.2476} }
- Michael Schmitz
Christoph Endres
Andreas Butz
Year: 2010
A Survey of Human-Computer Interaction Design in Science Fiction Movies
INTETAIN
ICST
DOI: 10.4108/ICST.INTETAIN2008.2476
Abstract
Science Fiction movies have always been a medium for speculation about the future of technology. The most visible part of technology often is its interaction design, which therefore appears prominently in these movies. This paper presents a survey of human-computer interaction designs in SciFi movies during the past decades and it relates the techniques shown there to existing technologies and prototypes in research. Different types of interaction are categorized according to their application domain in real life and compared to current research in human-computer interaction.
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