• : Stateful Black-Box Fuzzing of Proprietary Network Protocols

  • : Story-Based Game for Understanding Emotions in Context

  • Cooperative caching techniques for continuous media in wireless home networks

  • CsharpSimpleModule: writing OMNeT++ modules with C# and mono

  • Determining user presence using context in a decentralized unified messaging system (IPAD-UMS)

  • Energy Framework: an extensible framework for simulating battery consumption in wireless networks

  • Evaluation of an information service for enhanced multiaccess media delivery

  • Experimental testbed for 3GPP system architecture evolution

  • Feasibility analysis of controller design for adaptive channel hopping

  • Implementation and evaluation of concurrent multipath transfer for SCTP in the INET framework