• Optimizations of VR360 Animation Production Process

  • Context-Based Visual Design Language for Shape Generation

  • Bukas: Material Messages for Filipino Migrant Workers and Their Transnational Families

  • Enhancing the Educational Value of Tangible and Intangible Dimensions of Traditional Crafts Through Role-Play Gaming

  • Data City: Leveraging Data Embodiment Towards Building the Sense of Data Ownership

  • Bio-related Design Genres: A Survey on Familiarity and Potential Applications

  • Effects of Virtual Reality in the Area of Responsible Decision-Making Training on Adolescents

  • Creative Process of Pre-production of Video Games

  • The Design Intervention Opportunities to Reduce Procedural-Caused Healthcare Waste Under the Industry 4.0 Context – A Scoping Review

  • Collaborative Game Design for Learning: The Challenges of Adaptive Game-Based Learning for the Flipped Classroom