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SIMUTOOLS 2009
QOSIM 2009SCENES 2009OMNET++ 2009

    SIMUTOOLS

    2nd International ICST Conference on Simulation Tools and Techniques

    SIMUTools 2009 is the Second International Conference on Simulation Tools and Techniques. This edition, which builds on the success of the first conference (168 participants from 31 countries), will focus on all aspects of simulation modeling and analysis. High quality papers are sought on simulati…

    SIMUTools 2009 is the Second International Conference on Simulation Tools and Techniques. This edition, which builds on the success of the first conference (168 participants from 31 countries), will focus on all aspects of simulation modeling and analysis. High quality papers are sought on simulation tools, methodologies, applications, and practices. The aim of the conference is to bring academic and industry researchers together with practitioners (from both the simulation community and from the numerous simulation user communities). The conference will address current and future trends in simulation techniques, models and practices, and foster interdisciplinary collaborative research in this area. While the main focus of the conference is on simulation tools, the conference also encourages the submission of broader theoretical and practical research contributions.

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    Editor(s): Olivier Dalle, Gabriel Wainer, Giovanni Stea and L. Felipe Perrone
    Publisher
    ICST
    ISBN
    978-963-9799-45-5
    Conference dates
    2nd–6th Mar 2009
    Location
    Rome, Italy
    Appeared in EUDL
    29th Nov 2011
    Appears in
    ACM Digital Library

    Copyright © 2011–2013 ICST

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    • Fuzz-iDEVS: towards a fuzzy toolbox for discrete event systems

      Research Article in 2nd International ICST Conference on Simulation Tools and Techniques

      P.-A. Bisgambiglia, E. de Gentili, Pr. P.A. Bisgambiglia, J.F. Santucci

      Abstract
      In this paper, we present a set of tools for the simulation of fuzzy systems. The described methods allow to take into account and to handle a lot of imperfect parameters for the studied systems. The…In this paper, we present a set of tools for the simulation of fuzzy systems. The described methods allow to take into account and to handle a lot of imperfect parameters for the studied systems. The methods developed are based on fuzzy logic and DEVS formalism. Their goal is to expand fields of application of simulation environments, and to foster interdisciplinary collaborations. At first, we have applied them to study the spread of forest fires. This application was developed in collaboration with the fire-fighters.
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    • CoSMoS: a visual environment for component-based modeling, experimental design, and simulation

      Research Article in 2nd International ICST Conference on Simulation Tools and Techniques

      Hessam S. Sarjoughian, Vignesh Elamvazhuthi

      Abstract
      An integrated modeling and simulation tool called Component-based System Modeler and Simulator (CoSMoS) is developed. It supports visual development of families of models that have well-defined logic…An integrated modeling and simulation tool called Component-based System Modeler and Simulator (CoSMoS) is developed. It supports visual development of families of models that have well-defined logical specifications. The logical component-based models persist in relational databases and may be automatically translated into specific target simulation and markup programming languages. The underlying system-theoretic modeling framework of CoSMoS lends itself for the well-known discrete-time, continuous, and discrete-event modeling approaches. Currently, CoSMoS supports developing parallel DEVS-compliant models which can be executed using the DEVS-Suite simulator. The underlying process lifecycle of the CoSMoS enables systematic transitioning from visual model development and design of experiments to simulation execution and experimentation. Simulation data can be used for run-time animation and viewing of time-based trajectories or exported for post processing. This tool helps to simplify simulation-based system design, verification, and validation. The core capabilities of the CoSMoS are exemplified with a conceptual model of an anti-virus network software system.
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    • An integrated tool for development of overlay services

      Research Article in 2nd International ICST Conference on Simulation Tools and Techniques

      Yuki Sakai, Akihito Hiromori, Hirozumi Yamaguchi, Khaled El-Fakih, Teruo Higashino

      Abstract
      We propose an integrated environment for supporting the development of overlay services. Given a service description written in a centralized and network-independent way using a high-level Petri net,…We propose an integrated environment for supporting the development of overlay services. Given a service description written in a centralized and network-independent way using a high-level Petri net, our tool automatically derives its distributed version taking into consideration the targeted overlay network specification and network/computing resources. Furthermore, our tool interprets the distributed version and allows the overlay nodes to execute the service as specified in the description. During that time, the tool monitors the utilization of overlay links and occupation of processors so that related information can be provided to the developers. Consequently, the developers only give the service description and our toolset supports the subsequent design and development tasks. An experimental study on using the toolset and a realistic application example are provided to show the effectiveness of our methodology.
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    • Using common graphics hardware for multi-agent traffic simulation with CUDA

      Research Article in 2nd International ICST Conference on Simulation Tools and Techniques

      David Strippgen, Kai Nagel

      Abstract
      Today's graphics processing units (GPU) have tremendous resources when it comes to raw computing power. The simulation of large groups of agents in transport simulation has a huge demand of computati…Today's graphics processing units (GPU) have tremendous resources when it comes to raw computing power. The simulation of large groups of agents in transport simulation has a huge demand of computation time. Therefore it seems reasonable to try to harvest this computing power for traffic simulation. Unfortunately simulating a network of traffic is inherently connected with random memory access. This is not a domain that the SIMD (single instruction, multiple data) architecture of GPUs is known to work well with. In this paper the authors will try to achieve a speedup by computing multi-agent traffic simulations on the graphics device using NVIDIAs CUDA framework.
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    • Cache simulator based on GPU acceleration

      Research Article in 2nd International ICST Conference on Simulation Tools and Techniques

      Wan Han, Gao Xiaopeng, Wang Zhiqiang

      Abstract
      Cache technology plays a fundamental role in modern computer systems as it serves the purpose of matching the speed gap between processor and memory. Trace-driven simulator has been widely adopted in…Cache technology plays a fundamental role in modern computer systems as it serves the purpose of matching the speed gap between processor and memory. Trace-driven simulator has been widely adopted in the process of design and evaluation of cache architectures. However, as the cache design moves to more complicated architectures, size of the trace is becoming larger and larger. Traditional simulation methods, which can only execute simulation operations in sequence, are no longer practical due to their long simulation cycles. In this paper, we explore both set-parallelism and search-parallelism in cache simulation process, and map our parallel algorithm to GPU-CPU platform. And we propose a trace-driven cache simulator on GPU using Compute Unified Device Architecture (CUDA). Our experimental result shows that the new algorithm gains 2.5x performance improvement compared to traditional CPU-based serial algorithm.
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