sg 14(2): e1

Editorial

Current and Future Trends in Game-Based Learning

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  • @ARTICLE{10.4108/sg.1.2.e1,
        author={Carlos Vaz de Carvalho},
        title={Current and Future Trends in Game-Based Learning},
        journal={EAI Endorsed Transactions on Serious Games},
        volume={1},
        number={2},
        publisher={ICST},
        journal_a={SG},
        year={2014},
        month={5},
        keywords={Serious Games conferences, Serious Games events},
        doi={10.4108/sg.1.2.e1}
    }
    
  • Carlos Vaz de Carvalho
    Year: 2014
    Current and Future Trends in Game-Based Learning
    SG
    ICST
    DOI: 10.4108/sg.1.2.e1
Carlos Vaz de Carvalho1
  • 1: GILT-ISEP, Rua Dr. António Bernardino de Almeida, 431, P-4200-072 Porto, Portugal

Abstract

The first number of the second volume of the EAI Transactions on Serious Games focuses on the results presented on the European Conference on Game-Based Learning. This event, already on the 8th edition, has set standards in terms of presentation of research and practice and in the pointing out of new and future trends in the development of Game-Based Learning. As such, we are quite thrilled to be able to report them here.