ICTs for improving Patients Rehabilitation Research Techniques

Research Article

Cognitive Rehabilitation Based on Collaborative and Tangible Computer Games

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  • @INPROCEEDINGS{10.4108/icst.pervasivehealth.2013.252375,
        author={Elena de la Guia and Maria Dolores Lozano and Victor M. R. Penichet},
        title={Cognitive Rehabilitation Based on Collaborative and Tangible Computer Games},
        proceedings={ICTs for improving Patients Rehabilitation Research Techniques},
        publisher={IEEE},
        proceedings_a={REHAB},
        year={2013},
        month={5},
        keywords={alzheimer disease cognitive abilities tangible interaction nfc technology distributed user interfaces collaboration},
        doi={10.4108/icst.pervasivehealth.2013.252375}
    }
    
  • Elena de la Guia
    Maria Dolores Lozano
    Victor M. R. Penichet
    Year: 2013
    Cognitive Rehabilitation Based on Collaborative and Tangible Computer Games
    REHAB
    IEEE
    DOI: 10.4108/icst.pervasivehealth.2013.252375
Elena de la Guia1, Maria Dolores Lozano2, Victor M. R. Penichet2,*
  • 1: Computer Science Research Institute University of Castilla-La Mancha
  • 2: University of Castilla-La Mancha
*Contact email: victor.penichet@uclm.es

Abstract

The world's population is getting older. As a consequence, certain diseases such as Alzheimer are getting more and more common. On the other hand, we can take advantage of the evolution of new technologies to develop applications with the aim of enhancing and stimulating the cognitive abilities of people suffering from Alzheimer’s in order to counteract the progress of the disease. This paper presents an interactive system based on emerging technologies such as NFC and distributed user interfaces and tangible interaction to conduct cognitive rehabilitation. The main objective is to improve the person's performance in real-life situations and the associated enhancement in the person's well-being, self- esteem, mood and behavior.