Serious Games, Interaction, and Simulation. 5th International Conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, Revised Selected Papers

Research Article

The Design and Study of a Serious Game for Attention Training of the Older Adults

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  • @INPROCEEDINGS{10.1007/978-3-319-29060-7_9,
        author={Chun-Hsiang Ku and Shwu-Lih Huang and Tsai-Yen Li},
        title={The Design and Study of a Serious Game for Attention Training of the Older Adults},
        proceedings={Serious Games, Interaction, and Simulation. 5th International Conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, Revised Selected Papers},
        proceedings_a={SGAMES},
        year={2016},
        month={3},
        keywords={Game-based learning Cognitive abilities Parameterization Older adults Attention},
        doi={10.1007/978-3-319-29060-7_9}
    }
    
  • Chun-Hsiang Ku
    Shwu-Lih Huang
    Tsai-Yen Li
    Year: 2016
    The Design and Study of a Serious Game for Attention Training of the Older Adults
    SGAMES
    Springer
    DOI: 10.1007/978-3-319-29060-7_9
Chun-Hsiang Ku1,*, Shwu-Lih Huang1,*, Tsai-Yen Li1,*
  • 1: National Chengchi University
*Contact email: 99753012@nccu.edu.tw, slh@nccu.edu.tw, li@nccu.edu.tw

Abstract

In this research, we have designed a parameterizable serious game on tablet computer to study how such a system can improve the attention of the older adults. In the experiments, we have adopted two types of tests: Visual Search (VS) and Attention Network Test (ANT) as the pretests and posttests. In the game sessions, we have incorporated visual search exercises in the game to provide attention trainings for the older adults. The experimental results show that some cognitive abilities of the participants can be significantly improved, and most of the subjects are willing to continue to play the game after the experiments. The design of our serious game succeeded in achieving the goal of attention training for the older adults.