• A blended user centred design study for wearable haptic gait rehabilitation following hemiparetic stroke

  • A Blind Post-FFT User-by-user Beamforming Algorithm for Multiuser OFDM Systems

  • A Blind Spectrum-Sensing Method Based on Bartlett Decomposition

  • A block-based parallel decoding architecture for convolutional codes

  • A Blueprint for a Manageable and Affordable Wireless Testbed: Design, Pitfalls and Lessons Learned

  • A Bluetooth scatternet formation and healing protocol for ad-hoc group collaboration

  • A Body Area Network-Based Detection of Sleep Apnea

  • About efficiency in wireless communication frameworks on vehicular networks

  • About Experience and Emergence - A Framework for Decentralized Interactive Play Environments

  • About Game Engines and Their Future