• Pairing Craft-Making with Mandarin eBooks: An Investigation into the Potential Use of Craft for Language Learning by Preschoolers

  • Assessment of Stand-Alone Displays for Time Management in a Creativity-Driven Learning Environment

  • Increasing the Perceived Camera Velocity in 3D Racing Games by Changing Camera Attributes

  • Maze and Mirror Game Design for Increasing Motivation in Studying Science in Elementary School Students

  • Gamify HCI: Device’s Human Resolution for Dragging on Touch Screens in a Game with Lab and Crowd Participants