• Multicast source handover scheme based on proxy router discovery

  • A cross-layer design to improve quality of service in online multiplayer wireless gaming networks

  • SS-trees: a cross-layer organizational approach for mesh-based wide-area wireless sensor networks

  • Fair and efficient multihop scheduling algorithm for IEEE 802.16 BWA systems

  • Third-party handshake protocol for efficient peer discovery in IEEE 802.15.3 WPANs

  • Modeling and performance evaluation of iSCSI storage area networks over TCP/IP-based MAN and WAN networks

  • Tunneling techniques for end-to-end VPNs: generic deployment in an optical testbed environment

  • CompuP2P: a light-weight architecture for Internet computing

  • Network selection using fuzzy logic

  • Stream merging for live continuous broadcast with time-shifting